HJRP1202 Happy Jacks RPG Podcast Season 12 Episode 02

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Stu

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HJRP1202

Your hosts: Stu, Stork, JiB.

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Show Notes! Bleeding Quasar wrote in to discuss game mechanics for social encounters, and we discuss. Karsten from Germany writes in about German scientists who’ve finally discovered the secret to game con pre-registration.

Michael from Texas writes in with probably the most insightful and concise explanation of good GMing every written.  Goodmush asks about incorporating new players into an on-going campaign.

Kurt from Seattle writes in to grouse about another Kurt. Minnesota Gooch asks about cheating on one’s game group. And James asks about opening a game store.

 

3 comments
  • I think one way to handle the social interactions with dice, first off, don’t forget that there are always modifiers to any roll, A man trying to convince a paladin to murder babies will have some massive negatives, compared to someone trying to convince him to donate some money to help build a church. One other thing is that you don’t force players to follow the result, but give them incentives for doing so, bonus XP for example.

  • The song is “Liver Let Die,” from the CD “Liver Let Die,” by the Poxy Boggards.

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