Show Notes! We discussed trouble PCs and balancing the fun of playing a broken character with the grief it can cause the rest of the party.
Mathew writes in to lament the fact that many games don’t use the exploding dice mechanic, and how fun it is. Jarred writes in about the Bodhana Group, using RPGs as therapeutic tools and running a game at an upcoming charity con, Save Against Fear.
Karsten updates us on a convention game he ran (Ghostbusters LA), tells us about Mutants and Masterminds, and treats us to a gaming nightmare. And N Eric relays a game nightmare as well.