HJRP1011 – Handwaving
Your hosts: Stu, Stork, Mouser and Kristel
Show Notes! We discuss handwaving certain things in campaigns: money, back stories, combat, etc. Scott writes in to ask us how roleplaying can effect game mechanics (the inverse of game mechanics affecting roleplaying). Kanoan asks us about keeping interest as a GM in a campaign and ways to make even a short campaign see its way to the end of the story.
Vahnderful is writing his own homebrew and asks us what we like to see in an unfamiliar system. And Bill in Arizona asks how to keep the players mindful of clues they’ve received in a long adventure or campaign.