HJRP1010 – Roleplaying, Game Mechanics and the Law.
Show Notes! Heavy Metal Jess writes in to ask our thoughts on running a trial in a game with no social mechanics (DnD2E) in a single-player game. Adicted2AA asks us about an idea for an Eclipse Phase game where the players have lost memory of their past and need to piece it together — and how this affects player agency.
FireFairy/Quinn writes in about a way to crowd source intelligence within the group of players, with players assisting the player with the super smart character, and allow smart players playing dumb character to reason out problems through these other characters.
Andreas writes in about Savage Worlds and bennies and the problem with the players having too many, as he runs short sessions.
And DnDDad writes in with a gaming horror story about a terrible DnD game.