VAGABOND01 Happy Jacks RPG Actual Play Tales from the Floating Vagabond

September 1, 2013

 

HJAP0503 – Tales from the Floating Vagabond

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GMs: Stork and CADave

Player: Stu, Clockverk, Emily and Heather

This is a playtest of Stork and Dave’s Gateway 2013 Game.

Note: There is currently a Kickstarter for the second edition of this game.

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2 comments on “VAGABOND01 Happy Jacks RPG Actual Play Tales from the Floating Vagabond

  1. Lee Garvin Sep 1, 2013

    Hey guys,

    Great playthrough! In response to your statements at the end, about nobody knowing the rules; well,… I do.
    You followed the first and most important rule very nicely, which is: Have Fun!
    As far as the “flat” die roll for combat, I’m afraid that was a misinterpretation. The die is supposed to START at d10, and then get bumped or slid up or down depending on circumstances (This rule is much clearer in the new edition, believe me).
    Having all the directors in one spot was inspired: I actually ran a game a few months ago, where the patrons were hired to find J.J. Abrams, who had gone missing. The mad scientist character built an “Abrams Detector” in order to help locate him, but botched the roll, so they ended up kidnapping Steven Speilberg instead.

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